(An interactive game that simulates a cricket match played between any two teams.)
The Demo Package ComesUp With A Local ASP Site Through Which You Can View All The Player, Team And Ground Statistics, Match And Series Results, Team Positions In The Current Series, Squads Of The Next Series, Latest News And More.
It Gives You All The Information You Need Regarding The Game.
The Game Also Provides You With A Utility That Allows You To Set A Set Of Series Options At A Time Based On A Selection Criteria.
But This Utility Will Not Be Of Much Use In The Demo Version As You Are Provided With Only A Few Number Of Series.
clicking on this item starts the next match or resumes the current match in the pre-defined schedule automatically. If the current series has bean opted to be played by computer then the teams are selected by computer and the game is started immediately, else the team selection window is displayed where the user needs to select the team or ask the computer to select the Best-11.
The user is not provided with the option of selecting the toss, it is done by computer.
If the user wants to play only a few games in a series and the rest should be played by computer then he should select PlayLive option in the SeriesOptions. Ones the PlayLive option is disabled all the matches in that series are played continuously without the main screen being displayed.
Here the user can play any match(One-Day, Twenty-20, ThreeDay, FourDay Or Test) between any two teams of his choice.
A single/UserDefined match is not saved automatically. The user can save it at the end of each over or after the fall of a wicket. If he wants to load a previously saved game then he needs to go to 'Load Game' menu.
Stats from these games nither will be added to the actual stats nor can be viewed in 'Classics'. But the match ScoreCard and BallByBall commentry can be saved in HTML format if the appropriate option is selected during the match.
This menu item can be used to load a previously saved Single/UserDefined game.
This menu item provides the user with an option of viewing any match that has bean played under PreDefinedSchedule, any match either played by user or computer, either played live or otherwise.
This opens the options window which provides different options like:
'Restart Season' which resets all stats of players and teams and restarts the whole season with complete schedule. This also resets both MadMax and Ceat rankings. This, however doesn't delete the user created teams.
'Create New Team' option using which the user can create his own team with players of his choice. It, anyhow doesn't allow to create new players. One needs to select from the list of all existing players.
'Series Options' where the user can set different series specific options like whether to play it by himself or computer, whether to play it live or not and whether to save a HTML file of Scorecard/Scorecard and BallByBall/Both/None for each series.
Here is where all match and player related stats can be known.
The 'Player Stats' option opens a window from where the user can select a team to view batting and bowling stats of all players of that team. Clicking on a player name also displays a small description and a graphical representation of InningsByInnings performances of that particular player.
'Other Stats' is another option where one can look at current player and team ratings of both Ceat and MadMax ranking systems
view the batting and bowling performances of players of any team in a set of selected series, take a look at each batting and bowling performance of any player sorted according to different criteria like runs, points, dismissal modes, dismissed by, match date, balls, wickets.....
view all partnership details between any two selected players which also can be sorted according to runs, for wicket, match date...
This opens the window where one can look at top 100 batting and bowling performances.
Each selected performance is shown along with the details of that match and the graphical representations of BallByBall graph of that performance and current and require rates of the innings.
This is an in-game window which can be accessed after each over or after the fall of a wicket. This window provides options to take a quick look at BattingCard, BowlingCard, PartnershipCard and BarGraphs of current match, current player and team rankings, series wise batting and bowling stats.
This window provides two batting options where one can decide whether the batting is controlled by player or by computer, and an option that turns-on or turns-off the StopAfterWicket option. The StopAfterWicket option is always on when the batting is controlled by player so that the computer will prompt whether to change the next batsman or to continue. But, if the batting is bean controlled by computer the player can not change the batting order only thing he can do is to say continue after the fall of each wicket, so he can turn this option on or off.
It also provides two bowling options where one can decide whether the bowling is controlled by player or by computer, and an option that turns-on or turns-off the StopAfterOver option. The StopAfterOver option is always on when the bowling is controlled by player so that the computer will prompt whether to change the bowler or to continue. But, if the bowling is bean controlled by computer the player can not change the bowler only thing he can do is to say continue after each over, so he can turn this option on or off.
Batting aggressions of both the batsmen can be set here, though they can be set any time in the main GameWindow. But this option could be useful in setting the aggression for the new batsman.
You are controlling the batting of current innings and you lost 9 wickets with a top order batsman still there with a lot of work to do, so you can protect/shield the 11th batsman from getting much strike. When this option is set computer will decide when to take and when to deny a run and when to take a single instead of two....
Here one can set the game speed, time gap between balls, from very-less to a maximum of 30 seconds.
There is another option which provides the user to minimize the game window. Setting this option minimizes the game window to the desktop and the scores and few highlites like the fall of wicket or a century are displayed on the titlebar.
TurnsOn/TurnsOff the StopAfterOver Option.
TurnsOn/TurnsOff the StopAtWicket Option.
Opens the ChangeBowler/ChangeBatsman window.
Continue the match.
Opens the In-Game options window.
Every live match will start with reports on pitch and weather. Both batting and bowling are most likely bound to be affected according to the reports. So, one needs to plan his batting and bowling strategies according to that.
There are four levels of aggression for batting and three for bowling.
The game and statistics have bean designed such that the player performances resemble their real-time performances in many ways. Player performances may defer a lot from their real-life performances in a short period. It doesn't mean that the player is too bad or too god according to this game. Their performances are bound to get closer in a long run.
There are number of factors taken into consideration while designing a player's data, almost 40 factors for batting and over 20 for bowling. One needs to have good knowledge about each player in order to get good results. It's not compulsory though. If one feel a player's performances are too far from his realtime performances, please let me know about it, because there is a possibility of an item of data related to him bean entered incorrectly.
To get a good idea on when to play in which mode, watching a computer vs computer game would help.
The games runs on a Windows95, Windows98 and WindowsXP platform. It hasn't bean tested on windowsNT platform.
The games best with 16-Bit or higher color setting though 'IT WORKS' with a 256 color setting.
The game require a minimum screen resolution of 800 X 600.
Madmax Cricket is written and copyright by SriKanth Reddy. No parts of this program may be altered by any means (this includes editing, reprogramming, crunching, resourceing etc.), except archiving.
The author is in no way liable for any changes made to any part of the program, or consequences thereof as he is in no way liable for damages or loss of data directly or indirectly caused by this software.
Profits may not be made by distributing this piece of software - only a nominal fee may be charged to cover postage, packing, materials etc. All files may be copied so long as they are copied in their entirety and are not seperated from each other.
If you experience any technical problems with this game or like to give any suggestions, please do contact me at firstname.lastname@example.org